_coordinate = [_this select 0, _this select 1];

_radius=150;
_Bombs=random 20;



_jackup=100;

_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0)  , (_coordinate select 1) , 100+random 500]; 
for "_i" from 0 to (10+_Bombs) do
{
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) - random _radius , (_coordinate select 1) - random _radius, _jackup+random 500]; 
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0) + random _radius , (_coordinate select 1) + random _radius, 100+random 500]; 
_Nill = "G_40mm_HE" createvehicle [(_coordinate select 0)  , (_coordinate select 1) , 100+random 500]; 
_jackup=_jackup+20;
};
hint "Artillery Inbound 1....2....3....FIRE!";
